Announcements
Plenary Talks
Topics
Important Date
Venue
Committees
Sponsors
Submission
Program
Registration
Workshops
Transportation
Accommodation
Trip to Qufu
Contact
HomePage

¡¡


Plenary Talks:
¡¡

Title: The Particle Swarm: Individual and Collective Intelligence
¡¡

¡¡ Professor James Kennedy

Bureau of Labor Statistics, USA

Abstract
Western psychology has traditionally focused on processes considered to be internal or private to the individual, with the social world generally regarded as an aspect of "the environment."  Recent cross-cultural psychological research reveals fundamental differences in the way cognition operates in people from different cultures, demonstrating that the social environment not only affects thought, but helps create it.  These discoveries are mirrored in the field of
computational intelligence; researchers identifying methods for eliciting intelligent behavior from machines are looking more and more into models that consider the individual inextricably integrated with the social milieu.  These new models are radically different from  traditional AI, which treats cognition as a set of processes taking place inside an isolated brain.  In this lecture I will discuss these dichotomies in terms of the particle swarm algorithm, which is a model
of collectively integrated intelligences; developments in the particle swarm paradigm will be framed in terms of the interplay of culture and cognition.

Biography
James Kennedy, PhD, is a social psychologist who originated the particle swarm algorithm in 1994.  His research in the field has included milestones in understanding particle trajectories and convergence; improvements in the use of topologies to control particle behavior and minimize computational cost; extension of the algorithm to the binary case; development of a human-in-the-loop version of the algorithm; development of "velocity-free" models relying on probability distributions; extension and improvement of testing methods for optimization algorithms; and investigations into the evolution of language in particle swarm systems.
¡¡



Title: Chance Discovery: Data-based Decision for Systems Design

¡¡
  Professor Yukio Ohsawa
  School of Engineering
  The University of Tokyo, Japan
  Email£ºohsawa@q.t.u-tokyo.ac.jp

  URL: http://panda.q.t.u-tokyo.ac.jp/indexen.html
¡¡

Abstract
A chance is an event, which might be rare and uncertain but is significant for decision making in the dynamic environment. Since the birth of the first human, discovering a chance has been required for his/her survival in the real nature, and nowadays for our survival in the social environment. Since we initiated projects and workshops on Chance Discovery in 2000, we applied this simple and basic idea for solving problems in business and design, as well as detecting earthquake signs.

In this talk, I review the basic concepts in Chance Discovery, and fundamental methods and tools developed so far. This lecture shows human's process of chance discovery, compared with data mining.  Based on this introduction, I introduce scenario maps, the most basic tool for chance discovery. It would be shown how scenario maps support user's creative decisions. Some species of scenario maps, e.g., KeyGraph and its successors, will be presented with some application to real business.

Biography
Yukio Ohsawa is an associate professor in the School of Engineering, The University of Tokyo.   He received Ph.D in Communication and Information Engineering from The University of Tokyo. He worked also for School of Engineering Science in Osaka University (research associate, 1995-1999), Graduate School of Business Sciences in University of Tsukuba (associate professor, 1999-2005), and Japan Science and Technology Corporation (JST researcher, 2000-2003).  He initiated the research area of Chance Discovery and series of international meetings (conference sessions and workshops), e.g., the fall symposium of the American Association of Artificial Intelligence (2001).  He edited the first book on Chance Discovery published by Springer Verlag and special issues in international and Japanese (domestic) journals. Chance discovery is growing: Journal issues has been published from the international journals, e.g., Journal of Contingencies and Crisis Management (2001), New Generation Computing (2003), New Mathematics and Natural Computing (2005), and from Jounal on Soft Computing in conjunction with the special issue on Web Intelligence (2006), etc, and new books are appearing. He is in the editorial board the Japanese Socity of AI and the planning board of New GenerationComputing, and is the TC chair of IEEE-SMC technical committee of Information Systems for Design & Marketing.
¡¡


Title: Wind-tunnel Testing for strategy and market design
¡¡

  Professor Edward Tsang
  Department of Computer Science
  University of Essex, United Kingdom
  Email: edward@essex.ac.uk
  URL:
http://cswww.essex.ac.uk/CSP
¡¡

Abstract
Designers of racing cars and aeroplanes today would typically put their designs through wind-tunnel testing. Many business strategies determine the success or failure of an enterprise. It is sensible to put these strategies into action before testing them rigorously. On the other hand, new markets are being designed all the time; examples include the electricity market and traffic markets. The robustness and efficiency of these market affect the society. It is inconceivable to put these markets into operation without testing them scientifically (e.g. to ask
what-if questions). Agent-based market modeling allows one to "wind-tunnel test" strategies and market designs. No model is perfect, and no amount of testing will guarantee the success of a strategy or market. However, agent-based models enable us to test complex behavior and their interactions. In this talk, I shall define the research agenda, and explain some of the work that we have done in wind-tunnel testing strategies and market designs. Applications include automated bargaining and BT's work force scheduling.

Biography
Edward Tsang holds a first degree in Business Administration (major in Finance) and a PhD in Computer Science. He is currently a Professor in Computer Science at University of Essex. He is also the Deputy Director of Centre for Computational Finance and Economic Agents (CCFEA, http://www.cfea-labs.net), an interdisciplinary research centre that applies artificial intelligence methods finance and economics. CCFEA is supported by City Associates, members of which include Barclays, HSBC, Bank of England, and others City firms.  Edward Tsang has broad interest in artificial intelligence, which includes heuristic search, computational finance, economic agents, constraint satisfaction, combinatorial optimisation, scheduling, evolutionary computation and automated bargaining. He established and leads the Constraint Satisfaction and Optimisation Research Group and the Computational Finance Research Group at University of Essex. Edward Tsang chaired the Technical Committee in Computation Finance and Economics in IEEE's Computational Intelligence Society in 2004 and 2005. He is an editor of IEEE Transactions in Evolutionary Computation, the Constraints journal, the Journal of Scheduling and The Journal of Management and Economics. He has served committees and panels to many major international conferences and workshops. Edward Tsang works closely with industry. He had over five years experience in the commercial sector in Hong Kong. Furthermore, he has given consultation to GEC Marconi, BT (was British Telecom), The Common wealth Secretariat, WestcomZivo and other organizations. Guided Local Search, developed in his laboratory, has been embedded in ILOG DISPATCHER, a commercial product for vehicle routing. A patent on multi-objective optimization has been obtained with Honda Research
Europe.


Title: Modeling, Control and Filtering of Multi-Time-Scale Dynamical Systems Based on fuzzy singularly perturbed models
¡¡

  Professor Fuchun Sun
  Dept. of Computer Science and Technology
  State Key Lab of Intelligent Technology and Systems 
  Tsinghua University
  Beijing 100084, P.R. China

  Email: fcsun@mail.tsinghua.edu.cn

Abstract
 In this talk, a fuzzy singularly perturbed model is proposed for the modeling, control and filtering of a class of multi-time-scale dynamical systems, such as semiconductor packaging processes, multi-link (joint) flexible manipulators and large scale flexible space structure. The variant expands the idea from Takagi-Sugeno type fuzzy system that the dynamics of a class of distributed parameter systems can be approximated by softly merging locally linear singularly perturbed model, and an increased partition of fuzzy space will lead to a more precise approximation. As a result, the control problem for multi-time scale dynamical systems can be reduced to that for fuzzy singularly perturbed system so that plentiful of theoretical results are hopefully obtained.

Main achievements in this field will be reported, which are carried out in my research group at National Lab of Information Science and Technology of Tsinghua University. These researches include fuzzy singularly perturbed model (FSPM), its universal approximation, controller synthesis and filtering for discrete-time and continuous-time multi-time-scale dynamical systems.

Biography
Dr. Fuchun Sun is a professor in the Department of Computer Science and Technology, Tsinghua University, Beijing, China. His research interests include intelligent control, networked control system and management, neural networks, fuzzy systems, nonlinear systems and robotics. He has authored or coauthored two books and over 100 papers which have appeared in various journals and conference proceedings. Dr. Sun proposed the new design idea of the neural network (NN) variable structure control with a sector, developed systematic design approaches for the discrete-time adaptive control of (rigid and flexible link) robotic manipulators. Unlike the conventional NN control using variable structure control, the NN variable structure control with a sector can guarantee the system stability outside the network approximation region, and further improve the system dynamic performance within the network approximation region. Control approaches proposed have changed the existing design modes of neuro-adaptive control systems, i.e. existing neuro-adaptive control is only used in network approximation region, if outside the network approximation region, variable structure control is used, while NN variable structure control is used in the whole control process. Besides, Dr. Sun also carried out researches on observer-based adaptive control for nonlinear systems using neural networks, neuro-fuzzy adaptive control for nonlinear systems based on dynamic inversion, fuzzy variable structure control, and internetworked control systems. Now he is worked on the stability synthesis and control for FSPMs and their application in the modeling, control and filering for spacerobots with flexible arms and flexible spacecrafts.

Dr. Sun is the recipient of the excellent Doctoral Dissertation Prize of China in 2000 and the Choon-Gang Academic Award by Korea in 2003. He has been a member of the Technical Committee on Intelligent Control of the IEEE Control System Society since 2006. He serves as a member of the Editorial Board of the International Journal of Soft Computing £­ A Fusion of Foundations, Methodologies and Applications.
¡¡


Title: Coordination and Self-Organization in MultiAgent Systems
¡¡

Professor Gabriel Ciobanu
Formal Methods Laboratory, Institute of Computer Science,      Romanian Academy, 700505 Iasi, Romania
Email:
gabriel@info.uaic.ro

URL: http://thor.info.uaic.ro/~gabriel/

Abstract
We consider a system of agents as a layer between services and the network hosts. We present a self-organizing system of agents able to offer services with an increase of the speed, and decrease of the network traffic. A coordination model defines how the agents interact, and how their interactions can be controlled; this includes dynamic creation and destruction of agents, control of communication flows among agents, control of spatial distribution of agents, as well as synchronization of actions over time. Various distances and topological relations are used to explain our self-organizing mechanism. We analyze the stability of the system, and provide a new result regarding a weak form of stability depending only on the moment of the first requests of agents by hosts. Finally we provide a visualization of the services evolution using self-organizing maps, and presenting a service clustering structure.

Biography
Dr.Gabriel Ciobanu is a Professor at the Institute of Computer Science of the Romanian Academy of Sciences. He is also affiliated to the "A.I. Cuza" University of Iasi, Faculty of Computer Science. His research interests include Distributed Systems and Concurrency, Computational Methods in Biology, and Theory of Programming. He has edited/authored 5 books and over 100 papers on these topics. For his research in these areas, he received the 2004 Octav Mayer Award and the 2000 Grigore Moisil Award of the Romanian Academy of Sciences. He was a visiting academic to Edinburgh University, Paris XI, Tohoku University, University of Amsterdam (CWI), and National University of Singapore.


Title: Principle and Methodology of Computer Games of Chinese Chess

Professor Xinhe Xu
Institute of Artificial Intelligence and Robotics
Northeastern University, Shenyang, 110004 China
E-mail: xuxinhe@ise.neu.edu.cn

Abstract
The game problem is very pervasive. As long as some conflict of interest exists between the two parties in the ¡°chessboard¡±, game becomes a method which the conflict expresses and gets solution. Game and countermeasure will become a kind of hot problems on intelligent system research.

The chess is a kind of intelligent game abstracted from the wars therefore it is a standard problem in game. The computer game of chess is always considered as one of the most challenging topics.

Chess computer game has been developed in full swing, which was recognized by IBM Deep Blue Supercomputer triumphed over the reigning World Chess Champion, while computer game on the Chinese chess which has a long history is puerile. This is the situation and task we faced.
1. Research sense, current state and application prospect of computer game.
2. Analysis of the character, classification and complexity of chess game problems
3. Game problem is typical Discrete Event Dynamic System.
4. Expression of game status and modeling of game procedure
5. Generation and ordering of evolvement operator (move operator)
6. The way to solve the problem¡ªexpansion and search of the game tree.
7. Max-min search and multiple heuristic searches
8. The design of opening book and endgame database.
9. Application of system theory, cybernetics, game theory on the computer game problems.

Biography
Xinhe Xu graduated from Department of Automatic Control, Northeastern University (NEU) in 1964. Then he has been working in NEU as yet. He was a Visiting Scholar at Rensselaer Polytechnic Institute (RPI) from Sept. 1980 to Aug. 1982£¬at North Carolina State University (NCSU) for 2 months in 1988. He was promoted as Professor in 1985. Currently he is the Honor Director of Research Institute of Artificial Intelligence and Robotics, NEU. He is the Council Member of Chinese Association of Artificial Intelligence, the Council Senior Member of Chinese Association of System Simulation. He is also serving FIRA (Federation of International Robot-soccer Association) as the Member of Executive Committee. He is the Edition Board Member of Control and Decision, Journal of System Simulation, Journal of Northeastern University, Information and Control in China. He has accomplished more than 40 research projects and published more than 400 papers of Journal or International Conference. Prof. Xu's research areas are in control theory and application, system Simulation, DEDS and HDS, artificial intelligence, fuzzy control, robotics and robot soccer, computer vision and pattern recognition, computer game and so on.


Title: Intelligent System Design for Episodic Memory on Mobile Daily Life
¡¡

¡¡ Professor Sung-Bae Cho
Department of Computer Science, Yonsei University, 134 Shinchon-dong, Sudaemoon-ku, Seoul 120-749, Korea
Email: sbcho@yonsei.ac.kr
URL: http://sclab.yonsei.ac.kr/


¡¡

Conventional way of recording the daily life is to write a diary which can help the people recall what they did, but it is based on the human¡¯s limited memory. Recent advances in pervasive and mobile technology allow us not only to log user¡¯s daily activities (location, call log, SMS, and proximity information with Bluetooth) but also to store personal multimedia information (photo, video and documents), which contains private information to reveal user¡¯s daily events. Exploiting the information in a full scale would give us a chance to produce innovative applications in accordance with personal preference and contexts.

Automatic diary generation from user¡¯s log (explicit or implicit) is one of hot research topics. Sumi et al. designed comic diary to summarize the user¡¯s conference tour in a comic form. Eagle et al. tried to develop a diary system based on the log information collected from cellular phone. Nokia¡¯s LifeBlog provides a way to store and manage user¡¯s photo, multimedia and SMS in a chronological manner.

In this talk, I will present the trend of the research to summarize user¡¯s daily life based on the information collected from mobile devices, and report on the design experience of an intelligent system that collects the available information from Smartphone, extracts the landmarks in a daily life, and generates the summary of comic-style diary automatically. Landmark means very relevant or novel events that are useful to recall a sequence of events, and the organization must be similar to the human memory structure.

From the logged information such as GPS, call log, SMS, MP3 play lists, battery level and photo viewer usage, an ensemble of Bayesian networks are used to infer the landmark events, and the most probable candidates are dynamically selected based on the relevance. Finally, they are converted to the comic cartoons by composing the comic image components.



ISDA2006, 16-18 October 2006, Jinan, Shandong, China
Copyright © 2006 ISDA2006.ujn.edu.cn, All Rights Reserved
design by leonbingo